Latest posts by GlitchedAfrica (see all)
Loot boxes are quite a hot topic at the moment in gaming after Shadow of War's controversial loot box inclusion, Forza Motorsport 7's loot boxes, and let us not forget Star Wars Battlefront II, the latest game to come under fire regarding its in-game loot box system. During the beta, the game relied quite heavily on these loot boxes that would unlock with in-game currency, and obviously if you want to buy them with real money too.
These loot boxes would contain all sorts of in-game goodies like new abilities, guns, and even skills for your characters. Now, if that is not pay-to-win I don't know what is. Good news is that EA has taken the feedback to heart and they are determined to work through this. I mean who wants more loot box drama am I right? On the official Star Wars: Battlefront II blog, EA touched on the loot box system and cleared the air on how they will fix it
- There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses.
- As a
balancegoal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.
- Crates will include a mix of Star Cards, Outfits, Emotes or Victory Poses.
- Players earn crates by completing challenges and other gameplay milestones, or by purchasing them with in-game credits or Crystals, our premium currency.
- If you get a duplicate Star Card in a crate, you will get crafting parts which you can then use to help upgrade the Star Card of your choice.
- And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have
The last point is probably the most drastic one as the beta proved that you could get powerful in-game through these loot boxes that dropped these powerful weapons. EA will be changing the way this works but restricting your right to upgrade Star Cards and unlock most of the weapons until you have reached a high enough rank, which you get from playing the game.
We also have heard some players are looking for a way to play where all players will have the same set of Star Cards with flattened values. Like everything else, we will be continually making necessary changes to ensure the game is fun for everyone. We will work to make sure the system is balanced both for players who want to earn everything, as well as for players who are short on time and would like to move faster in their progress towards various rewards.
While EA has basically highlighted the various ways you can get Star Card, ie by loot boxes, crafting, earning them in-game, the loot boxes are not going anywhere anytime soon. They will still be there and you will be able to take advantage of them, but by the sounds of it there will be equal enough of them in the game without the need to pay, or will there?
All we can do it wait and see as Star Wars: Battlefront II is due for release on 17 November 2017. Take a look at some gameplay I took back at E3 2017 below.