CD Projekt Red is my favourite developer for multiple reasons, but the main one is, of course, the way they handle post-release content. The Witcher 3: Wild Hunt had a tonne of free DLC and the only thing you could pay for was the brilliant expansions which are as big as most full games.
Unless you’ve been living under a rock for the past year or so, you would know that there is a big loot box controversy going on in the gaming community and most recently, a US senator called on the ESBR to take action against loot boxes. Since CD Projekt Red said in November last year that their highly-anticipated upcoming game, Cyberpunk 2077, would have online components, some gamers obviously jumped the gun and feared the worst…loot boxes.
Thankfully, that won’t be the case and it seems like CD Projekt Red has no interest in adding loot boxes to their big, pay-to-play games. This awesome news comes from a report by PC Gamer, where CD Projekt Red co-founder, Marcin Iwiński, weighs in on the whole loot box controversy. You can read his brilliant response to the loot box “conversation” below as well as everything else Mr Iwiński talked about according to the report.
CD Projekt on Loot Boxes and more
“Conversation' sounds way too nice to describe what was happening last year. I would rather call it community backlash. And this time around, it wasn’t just the hardcore community, there were a lot of really pissed off gamers out there and they decided to speak up.
Where we stand is quite simple and you could see it with all of our past releases – most recently The Witcher 3: Wild Hunt and GWENT. If you buy a full priced game, you should get a big, polished piece of content, which gives you many, many hours of fun gameplay.
The definition of ‘many’ may vary on a title-by-title basis, but in our
To me, this is a fair deal. You get what you paid for, plus we are always trying our best to overdeliver. There is no better PR than a happy gamer recommending your title to their friends. Then there’s additional paid content. What we call Expansions (not DLC, mind you).
Things like add-ons way back in the Baldur’s Gate era. We released two Expansions like that, and each of them was a meaningful piece of content delivering many hours of new story and gameplay. Finally, there are the DLCs. For us, they’re small pieces of content which should be available for free (and that was the case with TW3). The above covers full-price titles, but there’s also free-to-play territory.
Here we have GWENT, where you can buy card kegs and some vanity items. Again, the deal is simple—you can play the game for free and craft your desired card collection this way, or decide to spend money and get card kegs. The choice is yours, and the only thing you pay for is time and convenience.
The moment they feel you are reaching out for their wallet in any unfair way, they will be vocal about it. And – frankly speaking – I think it's good for the industry. Things often look great from a spreadsheet perspective, but decision makers often aren’t asking themselves the question of 'How would gamers feel, or is this offer a fair one?'.
Gamers are striking back, and I really hope this will change our industry for the better. We’ve devoted a big part of our lives to The Witcher and it means a lot to us, so we’re definitely not abandoning this universe. If you miss your favourite characters – give GWENT a go.
If you’re a fan of storytelling, there’s Thronebreaker coming out in the near future. However, in terms of big RPGs, it’s time for Cyberpunk 2077.” – Source
I guess it’s time to write a few more love letters to CD Projekt RED because their stance on the whole loot box thing and what gamers deserve is exactly how I wish every other developer or publisher would act, it would make the gaming industry just so much better.
What do you think about CD Projekt Red’s stance on loot boxes? Let us know in the comment section below.
Source: PC Gamer
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